All posts by Adam Chan

Drone Programming – Ryze Tello Introduction

We are starting a new page for Drone programming by Python, Ryze Tello is a very good price drone. With their SDK, which makes it very easy to program by different platforms such as Scratch and Python. We picked this to start our journey of Drone Programming, and hope that we can achieve Face recognition and Gesture-based control as our ultimate target.  Then, Swarm with Tello Edu – multiple drone control and performance.

SDK & DJITELLOPY API

Ryze Tello already provide SDK to connect the drone via a WIFI UDP port, allows users to control the drone with text command. You can refer to this link for their SDK 2.0 document and below is the example how’s the SDK working.

# Before you run this program, ensure to connect Tello with the WIFI

import socket
import time

# Tello IP and port
Tello_IP = '192.168.10.1'
Tello_PORT = 8889

# Create a UDP socket
sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
sock.bind(('', Tello_PORT))

# Function to send commands to the drone
def send_command(command):
    sock.sendto(command.encode(), (Tello_IP, Tello_PORT))
    
def receive_response():
    response, _ = sock.recvfrom(256)
    return response.decode()


# Connect to the Tello drone via WIFI
send_command('command')
receive_response()

# Take off the drone
send_command('takeoff')
receive_response()

# Do combo action such as move up & down and rotating
send_command('up 30')
receive_response()
send_command('down 30')
receive_response()
send_command('up 30')
receive_response()
send_command('down 30')
receive_response()

send_command('cw 30')
receive_response()
send_command('ccw 60')
receive_response()
send_command('cw 30')
receive_response()

# Landing the drone
send_command('land')
receive_response()

# Show the battery level before ending the program
send_command('battery?')
print("Battery :", receive_response())

# Stop the connection with the drone
send_command('End')
Python

To make life easier and the program easy to read, there are few third parties created library to support the SDK, such as EASYTELLO, TELLOPY, and DJITELLOPY. We picked DJITELLOPY from Murtaza’s Workshop – Robotics and AI (Thank you!) for our project.

First of all, go ahead to install DJITELLOPY into your Python by using command ‘PIP install djitellopy‘ in your terminal. The latest version I can download right now is 2.50 including the following libraries, DJITELLOPY, NUMPY, OPENCV-PYTHON, AV and PILLOW.

‘Hello World’ from Tello

OK, let start our first drone programming try with the code below.

# Before you run this program, ensure to connect Tello with the WIFI

# Import Tello class from djitellopy library
from djitellopy import Tello

# Assign tello to the Tello class
tello = Tello()

# Connect to the Tello drone via WIFI
tello.connect()

# Take off the drone
tello.takeoff()

# Do combo action such as move up & down, rotating and flipping
tello.move_up(30)
tello.move_down(30)
tello.move_up(30)
tello.move_down(30)

tello.rotate_counter_clockwise(30)
tello.rotate_clockwise(60)
tello.rotate_counter_clockwise(30)

# Landing the drone
tello.land()

# Show the battery level before ending the program
print("Battery :", tello.get_battery())

# Stop the connection with the drone
tello.end()
Python

It is pretty simple, right? Just import the DJITELLOPY API and you can use those command control the drone Tello. The first thing you must do is to ‘tello.connect()’ to the Tello, so that it is asked to be in SDK mode and accept different commands. Then, I just have the drone takeoff and do some combo as shown in the code. Finally, I get the battery information and display before complete the process.

Next step, we will learn how to capture video from the drone.

Mice Maze

My Second dream was ‘mice maze’, it was very popular when I was childhood, program a ‘mice’ to solve the maze automatically. Actually, my 25 years old final year project was ‘smart vacuum cleaner’, it is now very popular. But, it was very new concept at that time and I defined some ‘mice’ behavior. And now, I proof that it work based on Scratch.

Scratch, thanks a again!!

P.S. I like to stare the screen to see the mice to run the path. If you want to run it faster, hold shift when press the green flag.. 🙂

Basic idea for the mice’s logic

That’s a very basic and simple logic for the mice…. XD

  1. We make the mice in a square with dimension same as the maze path, we are using 48pt x 48pt.
  2. The mice is moving in a unit of it’s size, i.e. 48pt
  3. We define the priority of the movement for the mice to follow,
    • Always go forward
    • Go right if cannot go forward
    • Go left if both forward and right are blocked
    • Move backward if no more movement.
  4. Then, we need to record each movement and possible (not explore) directions.
  5. When the mice move backward, it will read the record and go to un-explore directions.

How does the program work

Prior I created the mice maze, I actually made a program by using WASD key to move the mice, solve the maze manually. So, keep in mind, W – up, D – right, S – down, A – left, it is too hard for you if you are FPS game player.. LOL

Sensor – detecting wall

Before the ‘mice’ do any movement, it will detect any wall in it’s four directions. In this program, I move the ‘mice’ to four directions in a certain distance. See if it will hit a wall (black in color) or not. If not hit, W A S & D will be put into the corresponding variable Wall U, D, R & L, tell the ‘mice’ that the direction is OK to move. Otherwise, keep the variable as X, means there is a wall.

Movement

Path Tracking

I am using a LIST called ‘Path’ to record each movement of the ‘mice’,

Frog vs Spider

Scratch made Adam’s dream came, create a game… Since my childhood, I was expert in Assembly, i.e. 6502, x86, 8051, modifying OS and even created a mini Chinese display system. But, never created a single game.. I tried to make game with Assembly, it was painful even make a character moving.. Thanks Scratch!!